Before game start: Piratemonkey is my partner, I message him trying to figure out what I can about this mysterious game setup. I only have a little mafia experience from a long time ago, so I don't have any clear strategy for this game.
ISIS Recruiter: Me. I recruit 1 person into ISIS each night. If I try to Recruit NATO, I die. If I try to recruit Russia, it fails, and Russia knows who I am. (In which case I guess I have to bluff and call Russia a liar and terrorist)
ISIS killer guy: You try to kill NATO, Russia, and any other power roles there might be. (Did he tell you about any?)
NATO: 3 at the start of the game. (I'm guessing each one knows who the other NATO members are).
Survivor: Innocent townsperson, what we pretend to be. (How much have they been told? Probably the minimum necessary - that they want to lynch ISIS and protect NATO). Japan77 immediately claimed to be survivor which is probably true if it's not an amazing bluff.
Unknown roles - there could be equivalents to doctors, cops, serial killers, etc, it might help to look up common mafia roles.
In the first day, we just don't stick our necks out and don't be obvious about trying to start a bandwagon to lynch someone else. There's a 16/18 chance we don't get lynched without any effort on our part. People will go back later and scrutinize old posts and who voted for what.
In the first night, I'll recruit Japan77.
You could try killing anybody that seems to determined to protect someone else, that's something NATO would do.
Also, once the game starts I guess we're not supposed to talk during the day.
LSU says that NATO members don't know who the other members of NATO are - we're the only people who know about each other. So there's not much to watch out for in the first round.
LSU also says we're not supposed to talk until the first night, so see you then.
Also you're sure he didn't mention any extra roles to you, like someone who can block or redirect or trace your attack? As far as you know, you can just pick someone and make them die each night until you're lynched?
Our job as mafia, basically, is for Piratemonkey to try to kill a power role every night, and for me to try to recruit a survivor every night. We need to figure out who is who on the survivor side quickly in order to win. If I guess wrong, I can die, and if we're too slow, we'll eventually be lynched or investigated.
Day 1: Alex emerged as town leader, town almost killed Patrick McFarlane, but decided not to. Probably hesitant because so little is known about the setup.
What a weird first day. I haven't played Mafia in years but I was sure the accepted metagame was to pick someone and lynch them even at the start. Maybe I should find an irc channel that does fast games and practice.
Who should we kill?
There's a good chance the protector roles, if the town has any, will be covering Alex, they're too obvious a target.
LSU has told me that innocent survivors were told absolutely jack shit at the beginning of the game except "stay alive". So I would guess that the people who acted most clueless and bored are likely to be survivors, and people who strategized and seemed careful not to reveal what they know or don't know are likely to be power roles. Personally I'd kill Natinator or Lord Darien or someone like that but I don't have a strong feeling about it.
If you have no objections I'll PM LSU that I'm recruiting Japan77.
Yeah that's fine. I decided to kill nerddragon kind of randomly.
I say kind of because he's the one that is trying to get Patrick killed, and maybe people will think Patrick is ISIS because nerddragon died. It's worth a shot even if no one falls for it.
It's interesting that I guessed Natinator was likely a power role. I recruit Japan because he gave himself away, and Pirate kills one of Patrick's accusers to try to make Patrick look suspicious.
Day 2: Bear was forced to claim vigilante, and """NATO Russia""" got himself lynched. Patrick went on a rant about how the game is impossible to play with so little information.
LSU tells me the Japan77 recruitment worked, so I sent him an invite to this conversation.
The townies are assuming we're going to kill Bear for some reason, but vigilante seems like a relatively weak role to me, especially in the hands of a town that doesn't want to use it. Of course we have to kill him eventually as the win condition, but tonight there's a good chance protectors are covering him. I say we keep killing the other townies and hope that we get the doc or investigator.
Any theories on who is who? Tomorrow I'm going to reread the thread a few times and try to come up with my own guesses for everyone.
Alright we've got 11 unknowns, 2 of which are NATO, and maybe one NATO is a doctor and the other an investigator? There could be even more town aligned power roles than that, our recruitment ability is so powerful that there must be something on the other side balancing it.
Lord Darien: Every single post is about not lynching until there's evidence - possible cop
Infinite Citadel: "Could I share an action I may or may not have used that would help with our leads?" - It's odd that he'd allude to being a power role so brazenly. Maybe he has a power role but it's something kind of weak like gunsmith or reporter.
Infinite Citadel also mentioned delicious food in his assigned country - he probably didn't realize this is a big hint, because survivors are all Middle Eastern countries like Kuwait, United Arab Emirates, etc with no food. Could be NATO France. Maybe Turkey though. Japan and Pirate, what countries were you assigned? I'm United Arab Emirates.
Alex Taylor: "are some special roles allowed to claim at this point?" - Alex is impossible to read, knows to much about mafia. But asking about voluntary role claiming was interesting - when is that ever beneficial on day one?
Patrick McFarlane - Extremely likely to be a survivor, since he keeps complaining about not knowing anything and doesn't seem to care about the game. Robert E Lee is in the same category of not caring much about the game.
Lurkers who have posted basically nothing: Natinator66, Best Korea, Lordship. Probably survivors.
johnl023 - Posts often, but posts like he's trying to be liked and not be noticed - trying to make uncontroversial contributions, lots of wishy washy voting and apologizing. Accused Alex of being scum when we didn't target Alex round 1. My current best guess for the doctor.
Personally I'd kill IC or john and then recruit one of the lurkers. PMF is the most likely for successful recruitment but he might just get lynched soon. If not him I'd pick Natinator since he's the most active on the TKR forums and would contribute more to the mafia cause.
I think we have about 24 hours to submit something before night ends.
Yeah everything you said I agree with. I was thinking I wanted to kill IC tonight because I have a feeling he's a good role. It might be a trap though, he might kill me when I try to kill him or something. We don't know all the roles so I'm a bit cautious. For now I'm going to skip IC probably.
In which case, I'm likely going to kill Lord Darien
I generally agree with everything you said. We probably can mostly recruit survivors, but none of the power roles(I'm assuming). I was a Syrian Survivor
Yeah, I can only recruit non-NATO members, if I target a NATO member I die.
So generally I'm trying to find and recruit survivors, PirateMonkey is trying to find and kill NATO members
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Alright, I'll tell LSU I'm recruiting Natinator66. Lord Darien is a good target for killing.
One last thing to do tonight: What's our plan if one of us is a single vote away from death?
I think the usual thing to do is claim a power role in order to draw out the real power role or at least delay the lynching for a day. Here are the fake claims I would use:
NATO UK - Spy ability, investigate one country a night and are told "ISIS" or "not ISIS". Investigated [pick some random nobodies] on nights 1 and 2 and found that they were non-ISIS. [Make sure that you don't contradict your previous lynch votes, you wouldn't vote for someone you found innocent.]
This claim will probably immediately get the real cop to reveal himself, which is somewhat useful to us. The doctor will be forced to protect the cop every night, giving us free reign in killing, and there'd be less chance of failed recruitment.
Another idea - if you think there's a good chance IC is the cop, maybe claim you investigated IC on night 2 and he returned guilty. Nobody will believe his counterclaim then. [If someone asks why you didn't reveal this immediately, say the role description mentioned ISIS members, plural, and you wanted to find them all]. The downside is if IC isn't cop, then he becomes nearly confirmed townie when the scheme is revealed.
NATO France - protection ability, block all attempts to kill a chosen country each night. Protected Alex night 1 and Bear night 2.
This claim will get you killed the next day since nobody will believe that you survived the night untargeted. But buying an extra night and possibly driving out the real doctor is something.
I think Patrick is the survivoriest survivor that ever survived, a sure bet as a recruitment target, but the town continues to suspect him, and I don't want our new mafia member to be lynched. Instead I decide to recruit Natinator, going against my previous instinct. He's been inactive for 2 weeks, and my theory at this point is that people who are hanging in the game have an interesting power role, and people who are getting bored and leaving were just told "Survive."
IC looks like NATO France. I only hesitate because he seems too brazenly obvious about it, and NATO members ought to be extremely secretive to win this game. Piratemonkey is afraid it's a trap and decides to put off killing him until next round. For tonight we go after a hunch that Lord Darien is a shitty cop because he kept talking about getting proof before lynching.
I'm killed during the night because Natinator was NATO-nator.
Day 3: Inactivity gets bad around this point, no more mafia communication. Lordship is lynched for lurking.
Night 3: Piratemonkey kills IC, who turns out to be NATO France. Now there are 2 NATO members left, both known to mafia, with no roleblocker protecting them. Piratemonkey will win through nightkills if he survives 2 more days, or the mafia could tell the survivors the two people they need to lynch in order to win.
Day 4: The game grinds to a halt. Everyone is modkilled. Bear seems like he's figured out Japan is mafia. Hilariously Flavory has been in the game all along and just fucking SHOWS UP. LSU had told us there were 18 alive on day 1, but I had decided not to mention it.
If we ever have another game let's have it on Slack with really fast turns.
Before game start: Piratemonkey is my partner, I message him trying to figure out what I can about this mysterious game setup. I only have a little mafia experience from a long time ago, so I don't have any clear strategy for this game.
Our job as mafia, basically, is for Piratemonkey to try to kill a power role every night, and for me to try to recruit a survivor every night. We need to figure out who is who on the survivor side quickly in order to win. If I guess wrong, I can die, and if we're too slow, we'll eventually be lynched or investigated.
Day 1: Alex emerged as town leader, town almost killed Patrick McFarlane, but decided not to. Probably hesitant because so little is known about the setup.
Night 1:
It's interesting that I guessed Natinator was likely a power role. I recruit Japan because he gave himself away, and Pirate kills one of Patrick's accusers to try to make Patrick look suspicious.
Day 2: Bear was forced to claim vigilante, and """NATO Russia""" got himself lynched. Patrick went on a rant about how the game is impossible to play with so little information.
Night 2:
I think Patrick is the survivoriest survivor that ever survived, a sure bet as a recruitment target, but the town continues to suspect him, and I don't want our new mafia member to be lynched. Instead I decide to recruit Natinator, going against my previous instinct. He's been inactive for 2 weeks, and my theory at this point is that people who are hanging in the game have an interesting power role, and people who are getting bored and leaving were just told "Survive."
IC looks like NATO France. I only hesitate because he seems too brazenly obvious about it, and NATO members ought to be extremely secretive to win this game. Piratemonkey is afraid it's a trap and decides to put off killing him until next round. For tonight we go after a hunch that Lord Darien is a shitty cop because he kept talking about getting proof before lynching.
I'm killed during the night because Natinator was NATO-nator.
Day 3: Inactivity gets bad around this point, no more mafia communication. Lordship is lynched for lurking.
Night 3: Piratemonkey kills IC, who turns out to be NATO France. Now there are 2 NATO members left, both known to mafia, with no roleblocker protecting them. Piratemonkey will win through nightkills if he survives 2 more days, or the mafia could tell the survivors the two people they need to lynch in order to win.
Day 4: The game grinds to a halt. Everyone is modkilled. Bear seems like he's figured out Japan is mafia. Hilariously Flavory has been in the game all along and just fucking SHOWS UP. LSU had told us there were 18 alive on day 1, but I had decided not to mention it.
If we ever have another game let's have it on Slack with really fast turns.
I'll try getting another one set up soon. The forum I tried to recruit some new members from has a mafia themed game that is related to the books iirc, so that could be an interesting twist.
I spotted IC as NATO day 1 lol. But I guess it makes sense not to kill him because he was way too obvious. I didn't realize I made him sound like a trap. I just didn't want LSU modkilling him if he claimed.
Halfway through the game I realized I had nothing to gain by helping NATO. On the bright side lynching people sped up the end game. On the other hand, ISIS was not killing me so every mislynch was evidence against me.
I decided to keep up the pressure so at least ISIS would see I'm not a power role or try to bring me over to the dark side. Because that's what I would've done tbh. LSU hinted that our roles could change, so I was quite sure there were recruiters, just not the rules. Because ISIS would be OP if they could recruit every round.
BTW I started off survivor Iran then was switched to Iraq after the Lordship Turkey incident. Which was really lame because country names was one of the big clues we had for interrogating ISIS.
It was fun that this game had survivor roles instead of town, so everyone was out covering their asses instead of working together. And it could well have been that everyone would try to lynch Bear later, but since he was vigilante, it would be extremely dangerous to try and fail.
I had intended to prove my innocence so I could ride out the game in peace but idk when people started hating me. I had the target on my back and I was pretty sure I was going to get lynched if this game had continued.
my comp died but all my notes went away. i've been very sporadic on being able to hop on other than keeping my military militarized and even then I've been off and on multiple days. The trial setup was wrong. I should've made everyone "Town sided survivors" so they had to win with town if they weren't recruited. I ran teh setup on my normal site and right now it is almost a statemate. ISIS lost their killer with 5 Nato masons and 4 ISIS still surviving although two of them have changed to suicide bombers during the daytime.