Stellaris Multiplayer

One of the biggest problems seemed to be empire placements. I've had Huge Games with 39 ai empires and 4 fallen empires and there was still massive space between some. Of course some of the big empires might have just eaten everything beforehand. 

So I'll be doing 3 single player test runs, counting 15 minutes in triple speed to test how many planets to find an empire. Test will be 28 empires, obviously replacing us with ai and ai being defaulted to 18. For now I'll revert ai empires back to what they were before at 18. Any final tweaks will be finalized on Saturday.

I'll also test run a 5 hour game to see how things are. One of my biggest worries is how brutally aggressive in war declaring the AI is in this game. Lord save you if you get an advanced one.


I did two test runs. Both are quite spacious on huge maps. Even got one game all the way up to cruisers with no war.

The AI has never actually declared a war on me, and I've been playing terribly in several games, rivalling everyone as fast as possible. It could just be because I usually play a militant empire with a high fleet count. It could be typical Paradox AI - they'll be assholes when they think they can easily win. 

I'm not too concerned about advanced empires. Even besides the altruistic tendency to rescue other players, beating an advanced fleet means shiny tech to reverse engineer. I'll be happy to play galactic police as long as it's not on a FE lol

Hey! Thats rude!

It won't be fun for me!


Oh don't worry, it screws everyone up as well ;)  

 
One of my friends bought me Stellaris ages ago. I've been playing a bit to shake off some noobiness and I've gone head to head with one of the advanced empires. I was destroyed, but it was good fun

 
Final Setup

AI Empires (18)

Fallen Empires (3)

Advanced AI (4) / (6 if Clustered)

Now the final question remains

Clustered Players or Distributed Players

Clustered Players will make it so we can prevent any new player from getting conquered in 5 seconds. Will also instigate early diplomacy/world council between each other. Distributed Players will allow everyone more breathing room from each other, but will be at the mercy of the AI.

 
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Now the final question remains

Clustered Players or Distributed Players

Clustered Players will make it so we can prevent any new player from getting conquered in 5 seconds. Will also instigate early diplomacy/world council between each other. Distributed Players will allow everyone more breathing room from each other, but will be at the mercy of the AI.


I'd vote for distributed players.

You can either get killed by the AI or by other players lol. Our EU4 game shows that we're not really a group that shies away from PvP. 

And the rivalry mechanic rewards rivalling the closest empires. So we'd likely end up with players rivalling each other.

If we're doing high habitable worlds, it'll cut down on wars of conquest, but drive up the danger level of militant empires quickly as they can get lots of core worlds early, along with the military capacity and resources. It feels kinda P&Wish - judging military capacity as 3 planets vs 5, frequent but less crippling wars. I like it.

 
Edit: Whoops, never mind.

Who's hosting? I guess I have to add them on Steam.

 
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Stellaris session cancelled this week due to 50% missing players. Will be rescheduled to January 10th at 10 PM EST.

If next session doesn't work we'll just go back to EU4 Tuesdays.

 
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Reptoid Caliphate had a good start. Plenty of open space, extremely good choice of planets. Strong research and plentiful oil energy.

Neighboring them to the edge of the galaxy were the LEGS EMPIRE and some dumb humans (Darien). To the bottom of the galaxy were some pacifists and some other backwater civ. Advanced empires were further away.

We found an Infinity Machine nearby. Didn't have time to research it - just as my 5 star scientist got there, a Fallen Empire requested her as tribute. Then the Infinity Machine was destroyed by some idiot (probably the humans).

A little bit later, we discovered remnant shrines of some old gods. The entire population started worshipping them, creating a religious schism of Fanatic Spiritual + Collectivist raptors.

To spread our spiritual enlightenment, we have invited all our neighbors to convert to Dio. Some of our neighbors towards the center of the galaxy agreed. These was this friendly spiritual empire with the same symbols and some four-handed humans under a Kosonome Empire. Reptoid Caliphate happily agreed to protect these enlightened people.

The LEGS EMPIRE and the two handed humans almost took offense at our requests to convert, talking about independence or something.

Darien freaked out when he saw some Reptoid corvettes near his border. He destroyed a frontier outpost and treatied every AI civilization nearby. In his haste, he chose some pretty bad allies. LEGS was a little smarter. He got a protector and then upgraded it to defensive pact with an actual technologically advanced empire.

One of our allies attacked one of those terrible empires that Darien was allied to and triggered a large scale war.

Sand Raptors (Rin) + Fancy Spiritual Empire (AI) vs Two handed humans (Darien) + Dumb primitive empire (AI)

Who will triumph? Stay tuned for the next episode!

Honestly tried to avoid war with Infinite "Legs" Citadel and Darien because they were new. But one of Darien's allies really sucked and had to be taught a lesson, regardless of who he was treatied with. I was built up to war them anyway right at the start of the next session, because I didn't want a war spanning different sessions. But when my ally invited me to attack them, the deal was too good to turn down.

 
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Unfortunately I couldn't make it to this session because I was really exhausted from move preparations. But I should be able to make it next session to control a random AI Empire (dont know how it all works but we'll find out).

 
My first ten minutes.

I find a 25 slot gaia world. I colonize it, a fallen empire is revealed and tells me to abandon it. I abandon it, they assassinate my leader and declare war on me. They humiliate me. After that, with the hatred of a thousand suns, the Imperiya Vsevoshikha colonized many worlds and currently stands as the premier miner of minerals at +145 a month as well as commanding an impressive fleet ready to destroy her enemies.



 
My first ten minutes.

I find a 25 slot gaia world. I colonize it, a fallen empire is revealed and tells me to abandon it. I abandon it, they assassinate my leader and declare war on me. They humiliate me.


Still one of the funnier things that happened so far.

 
Ohh! I just realized I had an old save and can post up NPC empires that I know of. Not going to post other human empires, opsec and all that.

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Quavarian Commonwealth - Fanatic Individualist, Xenophobe, Natural Engineers, Resilient

Basically an empire if everyone was like Trump.

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Blessed Mirovandia Theocracy - Fanatic Xenophobe, Spiritual, Nonadaptive, Communal, Nomadic, Agrarian

Allied to Rin. Basically redneck farmers, trapped in their vast countryside.

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Imperial Vivisandia Stars - Fanatic Xenophile, Militaristic, Solitary, Very Strong

Advanced AI. Allied to LEGS EMPIRE. 

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Pouz-Jok Chroniclers - Fanatic Materialist, Communal, Natural Sociologists, Nomadic, Charismatic

A fallen empire dedicated to observing and collecting knowledge of the galaxy

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Haahn Sovereignty - Pacifist, Fanatic Materialist, Intelligent

Allied to Darien. Kinda annoying guys.

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Union of Tazri - Individualist, Militaristic, Spiritual, Weak (lol snails), Intelligent, Natural Sociologists

Allied to Darien. These guys have insane research stacks.

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Pallyrian Union - Fanatic Xenophile, Spiritualist, Solitary, Quick Learners, Charismatic, Enduring

idk who these guys are but they seem pretty cool now that I just noticed them.



 
I'll probably be missing the games after this. Different schedule this year makes it hard to play the usual rounds.

 
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