Alliance wide RP story

Hate to be a bother, but should we do a super continent or a world? If it is a super continent, I can use an online generator but if it is a world I get to draw it out.
I think if you're the one doing a lot of the grunt work, you should decide. Supercontinent would make everything closer together and in the action so I guess I sway more that direction but it's up to you

 
I think it could use more mountains and other natural barriers but other than that, the map is good. We just need to decide what alliances are present, where they're present, and where their borders are.

The main interior lake has a river chokepoint leading to the ocean which would be a crucial area as far as trade routes for interior nations. I imagine much fighting will take place over control of this region.

 
I think it could use more mountains and other natural barriers but other than that, the map is good. We just need to decide what alliances are present, where they're present, and where their borders are.




 




 
I think we should have:

Pantheon, New Pacific Order, Black Knights, Rose, Mensa HQ, The Syndicate, The Knights Radiant, United Purple Nations, Terminus Est, Viridian Entente, and Arrgh (just a fleet of pirates, no real borders).

 
I think we should have:

Pantheon, New Pacific Order, Black Knights, Rose, Mensa HQ, The Syndicate, The Knights Radiant, United Purple Nations, Terminus Est, Viridian Entente, and Arrgh (just a fleet of pirates, no real borders).
arrgh could have a cove on the southeast island as a base

On the world generator, is it possible to use a drawing tool and create borders and add alliance names?

 
Since this map has geographical factors, I made a loose history (chronological order). The lake is named the Caspian Sea.

  1. The War on Piracy: When all of these nations were just starting, Arrgh quickly rose to become a pirating superpower. They quickly controlled most of the beaches and a lot of land in the south. Knight's Radiant (the South Radiant did not exist yet), The New Pacific Order, The $yndicate, The Pantheon, and Viridian Entente banded together and fought off the piracy. They built legions of soldiers and used guerilla warfare to burn ships and kill the pirates. Arrgh was reduced to a small cove island and control of some beaches. 
  2. The War for the Caspian Chokepoint: Many years later, Pantheon, UPN, Black Knights, Terminus Est, and Viridian Entente went to war for control of the choke. the Pantheon emerged victorious, with control of the chokepoint.
  3. The Second War for the Caspian Chokepoint: See above. Pantheon kept control of the choke.
  4. The Third War for the Caspian Chokepoint: See above. VE obtained control of the choke. The Caspian Accords were passed, giving no nation total control of that chokepoint.
  5. The War of the South Radiant: A force led by tyranny cut major supply lines leading to the southern part of the Knight's Radiant. They obtained control of the South and created a Military Democracy, where a new tyrant is elected every 10 years.
  6. The End of Piracy: The New Pacific Order and the $yndicate attack Arrgh again. They took control of the beach, but were not able to take the cove stronghold. Arrgh wins by attrition, forcing NPO and t$ to pay small reparations. Arrgh has established their extremely large and efficient pirate fleet as a world power, with boats even in the Caspian sea.
  7. The Knight's Accords: Black Knights, UPN, and TKR sign the Knight's Accords. These create a MDAP.
  8. The Radiant Accords: The South Radiant becomes worse than bankrupt, causing them to need lots of help. TKR "bails them out", but really just buys them over. Then, they merge into one government controlling both TKR and the South Radiant. 
  9. The Knight's Accords fail.


Please change as wanted.

View attachment 1038

 
Hi, yeah I really like map it will be a great piece for us to be able to tell out story. It seems most peeps have a gist on how things will go. All that I think we need now is an op to get us started and set the pace for future additions. I'm thinking up an initial entry atm. 

 
What if we were all governors of districts and municipalities directly related to the size of our PnW nation? We could be like a commonwealth of nation-states with a King to unite us all. That way we all retain a degree of autonomy, we all have the power to create real change that we wouldn't if we were not a govt member in-game, and we can better form coalitions with our friends in the alliance (neighbor districts in the RP)

Thoughts on that?

 
What if we were all governors of districts and municipalities directly related to the size of our PnW nation? We could be like a commonwealth of nation-states with a King to unite us all. That way we all retain a degree of autonomy, we all have the power to create real change that we wouldn't if we were not a govt member in-game, and we can better form coalitions with our friends in the alliance (neighbor districts in the RP)

Thoughts on that?


I think thats an awesome compromise. I had posted an opening kind of salvo 



but I like the possibilities of this. Allows for a lot of creativity!

 
What if we were all governors of districts and municipalities directly related to the size of our PnW nation? We could be like a commonwealth of nation-states with a King to unite us all. That way we all retain a degree of autonomy, we all have the power to create real change that we wouldn't if we were not a govt member in-game, and we can better form coalitions with our friends in the alliance (neighbor districts in the RP)

Thoughts on that?




 
Oh damn. I already made my character's story. But people who haven't should do this if they want. (I would be a minor character anyway, as my nation is TINEY)

 
I might work my way into inheriting Rose (which makes sense since my character is starting on their side) and switch from a minor to major character in that sense. Haven't decided yet

 
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