The die is now cast!
The hostile forces do not decide to charge down the Spheniscan forces are they re-adjust their position, Hetman Okurz statting that is "Rude to interrupt your enemy while he is making a state. He sits astride his great war horse, observing the Spheniscan maneuvering. "See that they lack supplies? Their arrows will not harm us here be sure of it. But still, we must dislodge them from our land! Curse these infidels!"
The Light Horsemen on the right flank advance at a canter, skirting by the spear walls - Okurz is testing the Spheniscan forces.
"See! Don't you see I am right? They have no arrows left! Rider - deliver this message to Hetman Boldun at the center and then on to the far left to Chief Wargurz. They are to advance at once!" The rider nods in affirmation, then sets off the battlefield on his pony. Okurz sits back in his horse confidently, a great smile on his face.
The center of the enemy forces, 2000 Milita and 500 Spears advance quickly towards the front of the Spheniscan front liner, before breaking into a final charge just 20 meters away from their target. The two forces collide with bone-cracking impact, spears splintering, shields cracking and men dying. The attackers suffer great losses and many grievious wounds, but they are fierce warriors and start to slowly push the spears back. The enemy spearmen jab forwards to the extreme of both flanks, penning the defenders ever closer together. The Spheniscan commander draws his great longsword, and at the head of 200 Men-at-Arms sallies forth, plugging a small gap that had emerged "Men, to arms! Kill these dogs!" buoyed by their commander, the Men-at-Arms engage in brutal hand-to-hand combat, stopping the enemy from pressing any advantage. Several hundred militia are routed, but before anymore can be routed, a quick spear thrust to the jugular mortally wounds the Spheniscan commander, who swiftly drowns in a pool of his own blood. The battle of the front flank ebbs and flows, with neither side able to make significant tactical advantage. The Spheniscan second-in-command, himself caked in blood and offal, breaks away from the frontline to survey the field, just as the enemy Light Horsemen engage on his right flank!
Hetman Okurz, seeing that the battle for the front is in the balance, and observing several hundred militia fleeing across the field decides to engage. He orders 450 Light Horsemen under his personal command to attack, drawing his great scimitar and lowering his armored visor. "Charge! Hiy-eeeeeeh! Hiy-eeeeeeeh!" The horsemen hit the spearmen full tilt, horses and men flying through the air, spears and swords thudding with the almighty impact. They are lightly armored and the spearmen wreak a hefty toll on them, but in return they start to roll up the Spheniscan right flank. With two sides now engaged, the third side, the left flank of the Spheniscan force prepares for the onslaught of the "corpse fuckers".
Okurz still lives, slicing at anything that moves. He senses a great victory is close, the right flank is being rolled up and the center is being pushed fiercly. Now, he thinks, now the left flank must engage. Victory is in our grasp!
But Okurz is to be disapointed. The "corpse fuckers" have halted their advance. They are cowardly folk, for all their heinous acts and do not fancy dying today. Besides, there are plenty of good looking corpses alreadt - they aren't picky about which side the corpse fought for. They have stopped to fuck corpses that were killed in the initial flurry of arrows. The 50 horsemen sent by Okurz to assist them are incensed, drawing their swords on the corpse fuckers, and a mass brawl breaks out. The new Spheniscan commander, buoyed by the actions of the enemy is quick to act, moving his men from the rear and left flank to reinforce the center and right.
"Damn those men! They have spoiled my great victory" cries Okurz, as he slices through a spearmans skull, brains splattering across his visor. "Fall back men! Back! Do not run, dogs! You have not lost this day!" The message get through to the frontline, and the militia and spearmen pull back - the militia in general dissoray but the spearmen in reasonably good order. The Spheniscan forces are too spent to pursue their advantage. They will remain here and hold the field until supply and reinforcements can make it through.
View attachment 1873
CONCLUSION - DRAW
Spheniscan forces hold the field but not the region. They must be reinforced next turn to fight again, or they can retreat. Wounded units cannot fight next turn unless healers are sent.
CASUALTIES
Hostile Forces
97 Lighthorsemen Dead / 58 Lighthorsemen Wounded
381 Militia Dead/ 658 Militia Wounded 600 Routed/Defected
68 Spearmen Dead / 89 Spearmen Wounded
Spheniscan Forces
265 Spearmen Dead / 342 Spearmen Wounded
52 Men-at-Arms Dead / 98 Men-at-Arms Wounded
1 Commander Killed